Tuesday, September 8, 2009
SW:ToR: Classes
Monday, September 7, 2009
Indie Games
One of the things I love the most about the gaming industry is that its entry level is so low. With a lot of dedication and the right tools, virtually anyone can make a game. Some people are bastards talented enough to score big and have the game become wildly popular, like Braid, which was made over two years with a very small team.

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